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Steventus
I like hard games a bit too much for my sanity.

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Joined on 7/7/21

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Steventus's News

Posted by Steventus - January 9th, 2023


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It's a submission for a friend's game jam so I thought I'd put it here as well to share.

Check it out below!



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Posted by Steventus - August 14th, 2022


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Do you want to impress virtual party-goers?

Then pull stuff out of a hat in this game and hope that you get the correct one! (everytime!)



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1

Posted by Steventus - April 27th, 2022


War In Heaven is a bulelt-hell game where the arena changes constantly and you have to use your wits to keep yourself out of harms way. Constantly!


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It's not available on newgrounds yet and is in the middle of basically gathering feedback and rating in itch.io. It's currently in new and popular and I would appreciate your help in checking it out to appease the algorithm!


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CLICK HERE TO CHECK IT OUT!


I have some plans for additional updates before porting it over to newgrounds but we'll see where things head first. Otherwise, I could just do a simple upload over here when all is said and done.


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Posted by Steventus - April 17th, 2022


DEEPEST DARK was a submission our team made for the ArtCenter Game Jam 2022, it was made in 48 hrs!

It is a game where you must dive into the abyss and retrieve the relic then get out!


Dive deep. Dive fast. Dive carefully!


Credits to the team!

GAME DIRECTOR

Tung - IG:@tung_t_tran


PROGRAMMER

Steventus - Twitter:@SteventusGames


AUDIO

Dororo - Itch.io


ARTIST

Ren - IG:@itsrenlmao

Charles - IG:@charleskwang

Kylie - IG:@kylieapopa

Land - IG:@llandaqqle


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5

Posted by Steventus - February 22nd, 2022


I mean, I hope you know Sifu, the latest game from Sloclap that also made Absolver.

It was also relatively popular during its release. It's a game where you use martial arts and beat people up.


Anyway, I actually have a seperate blog where I write about why Sifu is awesome:


It also has cool GIFs where I style on enemies like this

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If you're interested, read em here:

https://steventusgames.wordpress.com/2022/02/22/deep-design-dive-sifu/


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Posted by Steventus - February 10th, 2022


There is so much more engagement here in Newgrounds and I really appreciate it! Publishing on Itch.io is definitely awesome but the occasional drier amount of interaction and response occasionally demotivates game devs like us.


Abstract Dasher was a game focused on game feel and not at all on art, so I'm glad the reception was great despite being on a site as cool as newgrounds (you know, where art lives and breathes).


If you like my stuff, I am usually more active on twitter!

The music in the game was by a guy called ThronoCrigger!


And hey, if you haven't looked at the game, why not look at it now:


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Posted by Steventus - February 9th, 2022


It's an auto-runner.


You play as a cube and are threatened to be turned into a sphere.


Go as fast, as far, for as long as possible!



Integrating newgrounds medals and highscores was more tiring than I thought!


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Posted by Steventus - December 10th, 2021


IT'S A GAME WHERE YOU SPIN A CHAIR AS FAST AS POSSIBLE UNTIL YOU REACH SPACE HOLY FUCK.


CHECK THIS OUT


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NEED I SAY MORE

Click here to wishlist now on steam!


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2

Posted by Steventus - September 18th, 2021


It's mostly optimisations and a numerous amount of fixes neccesary to polish things up. BUT ITS DONE.


Relive your childhood dreams to spin the office chair to literally neck breaking speeds in CHAIR SPINNING SIMULATOR 2021.


Now with leaderboards!

https://newgrounds.com/portal/view/814903


I've also written a bit on the design process going into designing the game if you're interested:

https://steventusgames.wordpress.com/2021/09/17/conceptualising-with-guts-and-theory-chair-spinning-simulator-2021-reflection/


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Posted by Steventus - September 17th, 2021


Just to catch you guys up, I'm working on the post-jam version of the Chair Spinning Simulator game from the Kenney Jam to put it up here as well. Taking a little bit more work before I finalise everything.


No cool GIFs to show off so have a behind-the-scenes thing.

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The room is actually quite empty when you look at it from outside of the camera's perspective.


Stay tuned peepos!


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